Razvoj podobe vampirja od folklore do računalniških iger<br>The Development of the Vampire Image from Folklore to Computer Games</br>
DOI:
https://doi.org/10.3986/sms.v10i0.1718Povzetek
This article aims to show the development of the image of vampires from folklore to computer games and tries to determine in which ways folklore enters the mass media and which are its new functions and shapes. Different mass media have changed the image of the vampire for their own needs, and popular culture has embraced this new image, which differentiates from the one we find in tradition. But the vampire, though with a different image, still remains well recognised in popular culture. The vampire in contemporary computer games offers its own image built from different levels like literature and film.Prenosi
Podatki o prenosih še niso na voljo.
Prenosi
Objavljeno
2007-10-18
Kako citirati
Govednik, S. (2007). Razvoj podobe vampirja od folklore do računalniških iger<br>The Development of the Vampire Image from Folklore to Computer Games</br>. Studia Mythologica Slavica, 10, 297–308. https://doi.org/10.3986/sms.v10i0.1718
Številka
Rubrike
SODOBNA MITOLOGIJA / CONTEMPORARY MYTHOLOGY
Licenca
Avtorji jamčijo, da je delo njihova avtorska stvaritev, da v njem niso kršene avtorske pravice tretjih oseb ali kake druge pravice. V primeru zahtevkov tretjih oseb se avtorji zavezujejo, da bodo varovali interese založnika ter da bodo povrnili morebitno škodo.
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