PIVEC, M.; HSU, J. L. Motivation for Change: Gamification as a Tool for Supporting Sustainable Behaviour. Traditiones, Ljubljana, Slovenija, v. 49, n. 1, p. 93–108, 2020. DOI: 10.3986/Traditio2020490105. Disponível em: https://ojs.zrc-sazu.si/traditiones/article/view/9097. Acesso em: 24 nov. 2024.